Fujin-kun wrote:but at least,it protects my non-Rock/Ground/Steel from the damage of Sandstorm..doesn't it?
No, it doesn't, that's what I'm saying. The ability only works when Golduck is out.
Fujin-kun wrote:but at least,it protects my non-Rock/Ground/Steel from the damage of Sandstorm..doesn't it?
Castform doesn't have a Sandstorm form.Tobi wrote:Casform should absorb it, which should get rid of it AND power it up at the same time.
Sadly, doesn't work that way... No Sandstorm form, which is sorta lame, but there are better Pokemon for that, anyway... Like Magic Guard Clefable.Tobi wrote:He should.
But, I'm just saying when his ability SHOULD be.
You can't really just ask for the immediately superior nature for any given Pokemon, because they can pretty much all run several different effective sets that run different natures... For instance, Golduck will GENERALLY be seen running a Timid nature, but often runs a Jolly or Adamant one for a physical set, because it gets moves like Aqua Jet and Cross Chop. The nature and entire set depends on what you want that Pokemon to do for your team.Fujin-kun wrote:What nature is recommended for a Kingdra and a Golduck ?
Cause Weather Ball isn't Forecast, it's just a move that changes to whatever type the Weather is- also, Forecast is Castform-exclusive, Weather Ball is not.Ninja wrote:I think that Sami's Bulky Kingdra ran something with Rain Dance, though....or maybe it was on a Rain Dance team....
On a side note, Castform's Weather Ball does change with Sandstorm, so I don't know why it doesn't have a Sandstorm form >_>
Tobi wrote:Be warned; If it gets paralyzed shit will fly.
That's the only way I could kill it.
Probably not. Lanturn takes hits better than Magneton, but isn't as quick, and has less damage potential.Fujin-kun wrote:What if I replace Kingdra and Golduck by Lanturn and Shiftry?Would it be better?
Fujin-kun wrote:Oh man!I can't put Shiftry on my team!If I do,my team will have a weakness against Fighting type(Glaceon,T-tar and Shiftry are all weak against Fighting).I think I should put Egxecutor(Sorry if the spelling is bad)
Most Flying types are weak defensively, and are part Normal, and what happens if that Ghost goes down early, hmm? Dusknoir's not as bulky as people like to think, and a lot of Fighting types like to pack Dark or Ghost attacks to take care of Ghosts. Machamp often has Payback, Gallade's got Shadow Sneak, Lucario packs Crunch, etc...Tobi wrote:Fujin-kun wrote:Oh man!I can't put Shiftry on my team!If I do,my team will have a weakness against Fighting type(Glaceon,T-tar and Shiftry are all weak against Fighting).I think I should put Egxecutor(Sorry if the spelling is bad)
Yes, but thats why you have a ghost type, who knows psychic type moves.
Or, get a fast flying type.
Payback, Crunch, Fire Punch, Ice Punch...Fujin-kun wrote:A Exeggutor covers the Fighting weakness,doesn't it?