My first team written (pretty much) by myself. I\'m quite proud of the job I did. From what I can tell, the only weakness I see that would be a pain is Ice. Everyone runs ice. >.<
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Aerodactyl (Jolly) @Focus Sash // Pressure
- Stealth Rock
- Rock Slide
- Earthquake
- Taunt
64 Atk / 252 SpA / 192 Spe
Comment: The standard suicide lead, Stealth Rock first turn, they switch in (if they\'re not running an electric lead), Aerodactyl dies, switch in to something nifty. Poor Aero. Such cannon fodder. D:
Scizor (Adamant) @Choice Band // Technician
- Superpower
- Swords Dance
- Bullet Punch
- U-Turn
255 HP / 255 Atk
Comment: BOOM POW! Scizor. Blatant overpoweredness makes for a good sweeper, and that\'s what I tried to go for here. Might need to shift stats around a bit though... >_>
Salamence (Naive) @Life Orb // Intimidate
- Dragon Dance
- Outrage
- Earthquake
- Fire Blast
238 Atk / 22 Sp. Atk / 252 Spe
Comments: Well, it was tough to pick between Dragonite and Salamence, and it would seem Salamence outclasses Dragonite a bit. Though Dragonite does have Heal Bell... Pretty standard copy and paste smogon, it\'d be nice if someone gave me a nicer spread for him, this is kinda predictable.
Magnezone (Timid) @Choice Scarf // Magnet Pull
- Explosion
- Flash Cannon
- Thunderbolt
- Hidden Power Fire
4 HP / 252 SpA / 252 Spe
Commments: Switched up Magnezone a bit as I brought in a MixApe to counter SkarmBliss. This makes him more versed in handling Scizor and Gyarados with JUST having enough speed, giving me a decent save against the one problem on my team so far (though it may raise another one).
Infernape (Hasty) @Life Orb // Blaze
- Nasty Plot
- Flamethrower
- Close Combat
- HP Ice
136 HP / 158 Def / 216 Spe
Comments: Switched in Infernape for Claydol due to the changeup with Magnezone -made him more Scizor-unfriendly- (since he can now OHKO Blissey after Nasty Plot) and most, if not all, Steel Walls will fall beneath his fists of fury. Assuming that Stealth Rocks is still up, it stands a good chance against Gyarados after a Stealth Rock in case Magnezone can\'t take it down.
Swampert (Relaxed) @ Leftovers // Torrent
- Earthquake
- Surf
- Ice Beam
- Roar
240 HP / 216 Def / 52 Sp. Atk
Comments: Well, I\'m personally not too sure about Roar. I\'m thinking of replacing it with Ice Beam, since I can give Claydol Stealth Rock instead, and it\'s immune to Spikes and Toxic Spikes.
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Aerodactyl (Jolly) @Focus Sash // Pressure
- Stealth Rock
- Rock Slide
- Earthquake
- Taunt
64 Atk / 252 SpA / 192 Spe
Comment: The standard suicide lead, Stealth Rock first turn, they switch in (if they\'re not running an electric lead), Aerodactyl dies, switch in to something nifty. Poor Aero. Such cannon fodder. D:
Scizor (Adamant) @Choice Band // Technician
- Superpower
- Swords Dance
- Bullet Punch
- U-Turn
255 HP / 255 Atk
Comment: BOOM POW! Scizor. Blatant overpoweredness makes for a good sweeper, and that\'s what I tried to go for here. Might need to shift stats around a bit though... >_>
Salamence (Naive) @Life Orb // Intimidate
- Dragon Dance
- Outrage
- Earthquake
- Fire Blast
238 Atk / 22 Sp. Atk / 252 Spe
Comments: Well, it was tough to pick between Dragonite and Salamence, and it would seem Salamence outclasses Dragonite a bit. Though Dragonite does have Heal Bell... Pretty standard copy and paste smogon, it\'d be nice if someone gave me a nicer spread for him, this is kinda predictable.
Magnezone (Timid) @Choice Scarf // Magnet Pull
- Explosion
- Flash Cannon
- Thunderbolt
- Hidden Power Fire
4 HP / 252 SpA / 252 Spe
Commments: Switched up Magnezone a bit as I brought in a MixApe to counter SkarmBliss. This makes him more versed in handling Scizor and Gyarados with JUST having enough speed, giving me a decent save against the one problem on my team so far (though it may raise another one).
Infernape (Hasty) @Life Orb // Blaze
- Nasty Plot
- Flamethrower
- Close Combat
- HP Ice
136 HP / 158 Def / 216 Spe
Comments: Switched in Infernape for Claydol due to the changeup with Magnezone -made him more Scizor-unfriendly- (since he can now OHKO Blissey after Nasty Plot) and most, if not all, Steel Walls will fall beneath his fists of fury. Assuming that Stealth Rocks is still up, it stands a good chance against Gyarados after a Stealth Rock in case Magnezone can\'t take it down.
Swampert (Relaxed) @ Leftovers // Torrent
- Earthquake
- Surf
- Ice Beam
- Roar
240 HP / 216 Def / 52 Sp. Atk
Comments: Well, I\'m personally not too sure about Roar. I\'m thinking of replacing it with Ice Beam, since I can give Claydol Stealth Rock instead, and it\'s immune to Spikes and Toxic Spikes.
Last edited by lucky seabream on Fri Jun 19, 2009 12:58 am; edited 1 time in total