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Anyway, Magiatus Satus is based on a game in my [hopefully] upcoming [at some point] video game series, called Magi. (Yeah, I'm hoping to go into video games.) Essentially, the story of Magi revolves around a race of people called the Magi (plural Magi as well) who can use almost magical powers, such as pyrokinesis and telepathy. The Magi were believed to have evolved these extra powers to aid in their survival. (However, it's later on revealed in the 'normal' series that the Magi were created as the ultimate warriors to guard the entrance to Alius, the Lost Kingdom.)
Magi Satus (and this RP based on it) takes place several hundred years before the 'normal' series (the normal series takes place around 2017), during a war known simply as the 'Magi War'. The war is between two opposing sides of Magi; the Alliance of Astyr and the Brotherhood of Zekus, with normal humans caught in the middle. The Human's ruling government (currently located in England) is trying to bar Magi's rights, calling them witches and the like, and the Brotherhood got annoyed at all the new laws. Thus, the Brotherhood, led by a powerful Shadow Magi named Zekus, decide to eliminate all the humans and all opposing Magi and create a Magi Utopia. Of course, the 'heroic' Magi, the Alliance, won't stand for this, and led by General Astyr I, attack the Brotherhood, plummeting the entire continent into a large-scale war.
Which is bad.
Essentially, in this, you create a character and choose a side: Alliance, Brotherhood, or Unaffiliated. You also get to create your power (be creative!) and your history, and how you got involved in the war. (By the way, the Alliance wins the war in the end, but they don't have to win every battle xD)
Form!
Name: Your character's name, ha-cha! Nothing Japanese.
Age: Your character's age. It's recommended you make it at least 13.
Side: Affiliation.
Power: Describe the Magi Power your character has. Be at least somewhat creative. Shadows = banned.
Weapon: Your character doesn't /have/ to have a weapon, but they're cool. No weapons invented after about 1500 or so. Rifles are acceptable. (To answer a question, no, you don't have to speak Olde English)
Personality: Please no angst-ball loners. PLEASE.
Family: The character's relatives. Even if they're dead.
History: History, yo!
How they got involved: How they came to be doing whatever they're doing.
Occupation: Job before the war. Don't put Wanderer; unless you somehow get paid to wander. Which you don't.
Example!
Name: Atrum
Age: 17
Side: Alliance.
Power: Cryokinesis; the power to create and manipulate ice. Atrum can create ice and fire it; alternatively, he can use it to create shields. He can also chill the air around him, or heat it up by placing 'the cold' into his hand, which he can then manipulate how he likes.
Weapon: Chakram, a throwing weapon. They look like spiky wheels. Atrum keeps them slightly iced so that when he throws them, he can bring them back.
Personality: Atrum is very sarcastic and kind of a jackass. He's also quite egotistical.
Family: Twin sister; missing, Mother: deceased, Father: MIA during the war, Uncle: alive, Fiancee; left behind at home
History: Atrum was born in a small town in England, where he went to school and lived a pretty average life until the war. His fiancee was arranged, however, the war broke out slightly after. Brotherhood members rode through his town when he was 15. and killed his mother. He never found his sister. His father left him in the care of his uncle (who is missing a leg) to go fight in the war. After never hearing back from him, Atrum left to join the Alliance when he was 16 and became a valuable member of his group. He is currently traveling with his group through Scandinavia to attack a major enemy base in Norway.
How they got involved: See above.
Occupation: Atrum was to become a scholar and adviser to the local noble.
GOGOGO