by Shine Wed Dec 17, 2008 3:26 pm
Shiki wrote:I got bored with Tactics pretty quickly, mainly because it has ZERO endgame content. I just did a couple playthroughs to get the Dark Knight job, then after that it's like "...eh, I can kill anything in this game with non-rare gear, what's the point?" They could have included some extra content at the end of the game like FFTA, despite it being a giant box of AIDS and all.
Disgaea 3, on the other hand, is where I all that leveling and overtime is actually useful. Motherfucking Overlord Baal is level 9999 if you pass all the Stronger Enemy Bills, and you're a bitch if you don't, not to mention the Japanese have videos doing quite literally twenty billion damage points to a single target, and over 100 billion to multiple. Shit would've been epic if Tactics had something like that.
All the Disgaea are like that, and all games similar to it should be done the same way.
Like I keep saying, the world kinda needs a game where you're actually almost required to reach ridiculous levels and get super-rare equipment and such to get through it- or at least, there needs to be additional storyline afterwards that keeps the game difficult even after you hit max level and such, like enemies with more than twenty HP. :\
What'd be REALLY nifty, is if there was a game with a New Game+ option that just let you start a new game with ALL the same levels, stats, gear, abilities, and all that fancy stuff that you had before, only this new game was MUCH more difficult, like they leveled the enemies from the start of the game to match your party average or something, and then you could just keep repeating that over and over again- like, infinite levels, infinite stat growth, and infinite damage potential. I mean, hell, we've got downloadable content now! Why not take advantage of it? Throw in the possibility of pullin' patches/expansions occasionally that add new light to the storyline, like releasing a sequal to a book, or just to add more equips or skills or something. We've seen BILLIONS of damage, let's try TRILLIONS.