Shuten Dojo

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Shuten Dojo

Pokemon D/P/Pt Wifi Dojo.


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    Post by Shine Wed Mar 03, 2010 9:41 pm

    All right, I'm gonna try to list every game I currently own, and every game I'm looking forward to (excluding games for systems I don't own, i.e., PS3 or 360).

    Currently own:

    Spoiler:
    Hope to get:

    Spoiler:

    Highlights:

    Spoiler:
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    Post by Ninja Thu Mar 04, 2010 12:26 am

    I did tremendously enjoy FFX as well back in the day when we first got our PS2....

    Sadly, however, I never had a chance to beat it since one day I pissed off my little bro and he hid all of the Gamecube/PS2 games we had (in several different places). FFX went MIA and was never found, and he still claims that he didn't hide it. We've since moved twice, so I doubt it's anywhere in our current house.
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    Post by Sasami Thu Mar 04, 2010 1:27 am

    You don't already own Tales of Symphonia? o_o

    Also, FFX was a decent movie.
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    Post by Prostiboots Thu Mar 04, 2010 10:06 am

    You know... you like FFVIII, and the Junction system is like a more game breaking version of the sphere grid that makes characters even more easily cookie cutter stat machines...
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    Post by Shine Thu Mar 04, 2010 10:15 am

    Prostiboots wrote:You know... you like FFVIII, and the Junction system is like a more game breaking version of the sphere grid that makes characters even more easily cookie cutter stat machines...
    They're different games, for one. Final Fantasy VIII is unique in that enemies level with you. As such, it's interesting that you can actually completely overpower everything without gaining a single level, simply by refining high-level magics and playing card games. Also, you can't break the damage limit in Final Fantasy VIII, so even once you're able to hit 9999 damage per hit, the game can still be challenging. Once you hit max damage for FFX, it's over.

    Sasami wrote:You don't already own Tales of Symphonia? o_o

    Also, FFX was a decent movie.

    Nope. Also, FFX was a videogame. You might be thinking Final Fantasy: Spirits Within.
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    Post by Prostiboots Thu Mar 04, 2010 12:48 pm

    Well, removing broken chaining Zell's limit, Aura, Holy War, Eden, Lionheart, Wishing Star, and Angel Wing (which you CAN manipulate,) from the game.. maybe.
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    Post by Zenith Thu Mar 04, 2010 4:07 pm

    FFX was a really good movie, but I also rather liked the interactive menus between scenes that many weren't as fond of. The plot was probably one of the best in the Final Fantasy series, at any rate.
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    Post by Prostiboots Thu Mar 04, 2010 5:30 pm

    I did enjoy watching FFX quite a bit.
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    Post by Akubarix Sun Mar 07, 2010 11:22 am

    Needs more Final Fantasy 4.
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    Post by Zenith Sun Mar 07, 2010 1:39 pm

    No, he has 4. The DS version.

    Needs more Klonoa though.
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    Post by Akubarix Tue Mar 09, 2010 10:37 am

    Zenith wrote:No, he has 4. The DS version.

    Needs more Klonoa though.
    Pfft... DS version. Back in MY day, we not only played "Final Fantasy '2'..." We didn't have any fancy cut-scenes or 3D models. Cecil didn't start with "darkness" as a skill and the only commands we had were attack, white magic, black magic, summon, aim, jump, twin-cast and item.

    ...those were the days...

    ....God some of you make me feel WAY older than I actually am =p

    ...Needs maor Monster Hunter 3.
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    Post by Zenith Tue Mar 09, 2010 1:54 pm

    But those were also the days when we didn't get like half of the games in the series.

    Also YOUR MOTHER.

    That is all.
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    Post by Shine Thu Mar 11, 2010 3:14 pm

    Akubarix wrote:
    Zenith wrote:No, he has 4. The DS version.

    Needs more Klonoa though.
    Pfft... DS version. Back in MY day, we not only played "Final Fantasy '2'..." We didn't have any fancy cut-scenes or 3D models. Cecil didn't start with "darkness" as a skill and the only commands we had were attack, white magic, black magic, summon, aim, jump, twin-cast and item.

    ...those were the days...

    ....God some of you make me feel WAY older than I actually am =p

    ...Needs maor Monster Hunter 3.

    I don't really care for the graphics of either the original OR the DS versions of Final Fantasy IV. Both are sad sights to behold. Not to mention, back in "your" day, Final Fantasy IV was not nearly as imemersive as it is now on the DS. There's a superior translation, better overall gameplay, and the new Augment system allows you to essentially keep the abilities of former party members some people might miss later on in the game, such as Palom and Porom's ability to boost their stats with a command, or that spoony bard's Sing command. Not to mention, it's definitely more of a challenge than most previous incarnations of the title (I'm probably wrong on this, but I think the Gameboy Color remake was supposedly the most difficult to date, save the DS version).

    In the end, as far as I'm concerned, Final Fantasy IV is an overall superior incarnation to its predecessors. Ironically, I'm not even a huge fan of the game, but I'll finish it eventually.

    As for Monster Hunter 3, well... I need money first. Wish me luck on future job interviews- if I even get that far.

    When it comes to Klonoa... Well, I'm not terribly interested.
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    Post by Prostiboots Thu Mar 11, 2010 7:14 pm

    Cecil always had darkness.

    Did they change it in the DS remake?
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    Post by Zenith Thu Mar 11, 2010 7:42 pm

    If I recall correctly they took Darkness out of the original US release.

    HOW CAN YOU NOT BE INTERESTED IN KLONOA IT IS MAGICAL
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    Post by Shine Thu Mar 11, 2010 9:38 pm

    Prostiboots wrote:Cecil always had darkness.

    Did they change it in the DS remake?
    Cecil DID always have Darkness, but yes, it is different in the DS remake. Rather than sac some HP to deal a fuckton of damage to all the enemies on-screen, you double your physical damage output and lose a little HP every time you attack till it wears off or you cancel it.
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    Post by Sagehawk Thu Mar 11, 2010 11:53 pm

    Well Since we are on Final Fantasy.... I just got 13. Its pretty good so far... a little too straight forward though... I liked 12 when you had tons of places to run around and do random shit. up grading weapons is cool though... and YAY gun blade is back!
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    Post by Prostiboots Fri Mar 12, 2010 11:14 am

    Zenith wrote:If I recall correctly they took Darkness out of the original US release.

    HOW CAN YOU NOT BE INTERESTED IN KLONOA IT IS MAGICAL
    I've never played Klonoa.

    Darkness actually wasn't great anyway, I ended up not using it really, so it doesn't make a huge difference.
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    Post by Akubarix Fri Mar 12, 2010 3:55 pm

    Shine wrote:
    Prostiboots wrote:Cecil always had darkness.

    Did they change it in the DS remake?
    Cecil DID always have Darkness, but yes, it is different in the DS remake. Rather than sac some HP to deal a fuckton of damage to all the enemies on-screen, you double your physical damage output and lose a little HP every time you attack till it wears off or you cancel it.
    I'm willing to throw coin down that Cecil didn't "always have darkness". He got it in the PS1 remake of FF4. That's when he started having it. I grew up with FF"2". Beaten it countless time, nerded it up and down the block with solo challenged, maxing things out, getting pink armor, the works.

    He didn't always have darkness.
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    Post by Zenith Sat Mar 13, 2010 11:55 am

    As I said he had it in Japan :F

    Just not the US.

    The US version was somewhat different.
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    Post by Akubarix Sun Mar 14, 2010 3:19 pm

    Actually, there were two versions. An easy mode which didn't have it and a hard mode which did. We got a mixture of the two for the SNES version.

    More so. It doesn't matter, if he didn't have it in our version, he didn't always have it. It's like arguing that if I shoot 6 bullets at a target and 5 of them hit, all of them hit anyway.

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