Shuten Dojo

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Shuten Dojo

Pokemon D/P/Pt Wifi Dojo.


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Tobi
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    doubles

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    Post by Sagehawk Sun Dec 21, 2008 7:48 pm

    EQ set ups, speed set up for electrivre, solar beam set up, type matching

    Venusaur
    Modest
    Moves:
    GrassKnot
    SludgeBomb
    EnergyBall
    SunnyDay

    Magmortar
    Modest
    Moves:
    Flamethrower
    Psychic
    Hyper Beam
    Sloarbeam

    Gengar
    Timid
    Moves:
    DarkPulse
    Explotion
    DrainPunch
    SludgeBomb

    Raichu
    Hardy
    Moves:
    VoltTackle
    Surf
    Thunderbolt
    Discharge

    Electivre
    Adamant
    Moves:
    ThunderPunch
    IcePunch
    Crosschop
    EQ

    Dragonite
    Lonley
    Moves:
    DragonCLaw
    EQ
    WaterPulse-Sunnyday
    FocusBlast


    Last edited by God on Sun Dec 21, 2008 7:59 pm; edited 1 time in total
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    Post by Tobi Sun Dec 21, 2008 9:04 pm

    Discharge.

    In a doubles battle, give one of your pokemon that, so It can make Electivre faster, and hurt the other pokemon.

    Mabye Porygon Z.

    (I'm trying to help you, so this is not SPAM, right?)
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    Post by Sagehawk Sun Dec 21, 2008 9:05 pm

    Flying Spaghetti Monster wrote:Discharge.

    In a doubles battle, give one of your pokemon that, so It can make Electivre faster, and hurt the other pokemon.

    Mabye Porygon Z.

    (I'm trying to help you, so this is not SPAM, right?)
    Riachu has discharge but thank you
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    Post by Tobi Sun Dec 21, 2008 9:09 pm

    Oh crap, didn't see it.

    Well, Having Raichu know 3 electric type moves, and one water, is a bit silly.

    Go with EVING SPEED AND SA, and get rid of volt tackle.
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    Post by Shine Sun Dec 21, 2008 9:15 pm

    No EV spreads or items?

    I'm not sure Sunny Day's really all that important or helpful for this team.

    Venusaur could probably do with Sleep Powder and HP Fire over Grass Knot and Sunny Day. MOST things that Grass Knot hit would be hit harder or just as hard by Energy Ball, and Venusaur himself doesn't really benefit from Sunny Day, anyway.

    Moves like Hyper Beam often end in disaster, so Magmortar would probably prefer Thunderbolt. As for Solarbeam, Magmortar would probably sooner enjoy Focus Blast.

    A Gengar without Shadow Ball is a sad Gengar indeed. I'd replace Dark Pulse for it. Explosion's fine, but a Timid nature reduces Atk, so you might wanna run a Hasty or Naive nature instead. Drain Punch won't do it much good, honestly, so it might be better to give it Substitute, or Focus Blast. Sludge Bomb could go for Focus Blast, too.

    Three Electric attacks on Raichu is just overdoin' it. Thunderbolt would do you best, since you really don't have many Pokemon to resist Discharge. Yeah, Electivire benefits from it, but if Electivire goes down, everything else on your team becomes vulnerable to its own team mate's attacks. The same can be said about Surf- it's really not worth the Hardy nature. You'd probably be best off running a Timid nature with T-Bolt, Hidden Power Ice, Focus Blast, and Grass Knot or Substitute.

    Electivire's fine.

    Dragonite would rather have Fire Punch or Superpower over Focus Blast, and probably Dragon Dance over Sunny Day. As for nature, probably Adamant or Jolly would serve it best.

    Someone else can go over team weaknesses and such. I'm watchin' a movie. =O
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    Post by Sagehawk Sun Dec 21, 2008 9:22 pm

    Shine wrote:No EV spreads or items?

    I'm not sure Sunny Day's really all that important or helpful for this team.

    Venusaur could probably do with Sleep Powder and HP Fire over Grass Knot and Sunny Day. MOST things that Grass Knot hit would be hit harder or just as hard by Energy Ball, and Venusaur himself doesn't really benefit from Sunny Day, anyway.

    Moves like Hyper Beam often end in disaster, so Magmortar would probably prefer Thunderbolt. As for Solarbeam, Magmortar would probably sooner enjoy Focus Blast.

    A Gengar without Shadow Ball is a sad Gengar indeed. I'd replace Dark Pulse for it. Explosion's fine, but a Timid nature reduces Atk, so you might wanna run a Hasty or Naive nature instead. Drain Punch won't do it much good, honestly, so it might be better to give it Substitute, or Focus Blast. Sludge Bomb could go for Focus Blast, too.

    Three Electric attacks on Raichu is just overdoin' it. Thunderbolt would do you best, since you really don't have many Pokemon to resist Discharge. Yeah, Electivire benefits from it, but if Electivire goes down, everything else on your team becomes vulnerable to its own team mate's attacks. The same can be said about Surf- it's really not worth the Hardy nature. You'd probably be best off running a Timid nature with T-Bolt, Hidden Power Ice, Focus Blast, and Grass Knot or Substitute.

    Electivire's fine.

    Dragonite would rather have Fire Punch or Superpower over Focus Blast, and probably Dragon Dance over Sunny Day. As for nature, probably Adamant or Jolly would serve it best.

    Someone else can go over team weaknesses and such. I'm watchin' a movie. =O
    yeah Im thinking of replacing raichu with a blissy or someting...
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    Post by Prostiboots Sun Dec 21, 2008 9:25 pm

    In the OU environment, a lot of things that Gras knot NEEDS to hit, it hits well.

    UU is where energy ball is better.
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    Post by Shine Sun Dec 21, 2008 9:26 pm

    The Oracle wrote:In the OU environment, a lot of things that Gras knot NEEDS to hit, it hits well.

    UU is where energy ball is better.
    Like Gyarados and stuff?
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    Post by Prostiboots Sun Dec 21, 2008 9:52 pm

    Shine wrote:
    The Oracle wrote:In the OU environment, a lot of things that Gras knot NEEDS to hit, it hits well.

    UU is where energy ball is better.
    Like Gyarados and stuff?
    Gyarados, T-tar, Suicune, most of the rest of the Bulky Waters (YEAH, I know Vapoureon,) Donphan, Hippowdon.

    Yup.
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    Post by Sphinx Sun Dec 21, 2008 10:04 pm

    Zapdos@Choice Scarf/Life Orb
    Pressure
    252 Sp.Atk, 252 Speed
    Jolly
    - Discharge
    - Hidden Power Grass
    - Heat Wave
    - U-Turn

    &

    Electivire@ChoiceBand/LifeOrb
    Motor Drive
    252 Atk, 252 Speed
    Adamant
    - Thunder Punch
    - Ice Punch
    - Cross Chop
    - Earthquake

    Analysis The fact that these two Pokémon will be out at the same time, and be able to pull this off is slim so I suggest using these as leads. At the Choice sets, the Scarf ensures Zapdos the first attack at using Discharge which in turn will speed up Electivire to sweeping potential. Electivire gets pretty high attack from that ChoiceBand, and can start hammering in Earthquakes like there's no tomorrow. Zapdos doesn't take any damage from Earthquake being a Flying-type. Rinse and repeat. Major concern is Claydol, Levitate makes Earthquake miss and it isn't effected by Discharge. Although, I've never seen many Claydol in Doubles myself, but please let this be to your interpretation. With the Life Orb, if Claydol comes along Electivire can simply 2-3HKO it with Ice Punch or Zapdos could U-Turn out.
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    Post by Sagehawk Sun Dec 21, 2008 10:06 pm

    Sphinx wrote:Zapdos@Choice Scarf/Life Orb
    Pressure
    252 Sp.Atk, 252 Speed
    Jolly
    - Discharge
    - Hidden Power Grass
    - Heat Wave
    - U-Turn

    &

    Electivire@ChoiceBand/LifeOrb
    Motor Drive
    252 Atk, 252 Speed
    Adamant
    - Thunder Punch
    - Ice Punch
    - Cross Chop
    - Earthquake

    Analysis The fact that these two Pokémon will be out at the same time, and be able to pull this off is slim so I suggest using these as leads. At the Choice sets, the Scarf ensures Zapdos the first attack at using Discharge which in turn will speed up Electivire to sweeping potential. Electivire gets pretty high attack from that ChoiceBand, and can start hammering in Earthquakes like there's no tomorrow. Zapdos doesn't take any damage from Earthquake being a Flying-type. Rinse and repeat. Major concern is Claydol, Levitate makes Earthquake miss and it isn't effected by Discharge. Although, I've never seen many Claydol in Doubles myself, but please let this be to your interpretation. With the Life Orb, if Claydol comes along Electivire can simply 2-3HKO it with Ice Punch or Zapdos could U-Turn out.
    HAHA thanks! was having trouble thinking of good leads!!! muha!
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    Post by Shine Sun Dec 21, 2008 11:56 pm

    God wrote:
    Sphinx wrote:Zapdos@Choice Scarf/Life Orb
    Pressure
    252 Sp.Atk, 252 Speed
    Jolly
    - Discharge
    - Hidden Power Grass
    - Heat Wave
    - U-Turn

    &

    Electivire@ChoiceBand/LifeOrb
    Motor Drive
    252 Atk, 252 Speed
    Adamant
    - Thunder Punch
    - Ice Punch
    - Cross Chop
    - Earthquake

    Analysis The fact that these two Pokémon will be out at the same time, and be able to pull this off is slim so I suggest using these as leads. At the Choice sets, the Scarf ensures Zapdos the first attack at using Discharge which in turn will speed up Electivire to sweeping potential. Electivire gets pretty high attack from that ChoiceBand, and can start hammering in Earthquakes like there's no tomorrow. Zapdos doesn't take any damage from Earthquake being a Flying-type. Rinse and repeat. Major concern is Claydol, Levitate makes Earthquake miss and it isn't effected by Discharge. Although, I've never seen many Claydol in Doubles myself, but please let this be to your interpretation. With the Life Orb, if Claydol comes along Electivire can simply 2-3HKO it with Ice Punch or Zapdos could U-Turn out.
    HAHA thanks! was having trouble thinking of good leads!!! muha!
    Any Rotom form could replace Zapdos, to note.
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    Post by Sagehawk Mon Dec 22, 2008 12:04 am

    Shine wrote:
    God wrote:
    Sphinx wrote:Zapdos@Choice Scarf/Life Orb
    Pressure
    252 Sp.Atk, 252 Speed
    Jolly
    - Discharge
    - Hidden Power Grass
    - Heat Wave
    - U-Turn

    &

    Electivire@ChoiceBand/LifeOrb
    Motor Drive
    252 Atk, 252 Speed
    Adamant
    - Thunder Punch
    - Ice Punch
    - Cross Chop
    - Earthquake

    Analysis The fact that these two Pokémon will be out at the same time, and be able to pull this off is slim so I suggest using these as leads. At the Choice sets, the Scarf ensures Zapdos the first attack at using Discharge which in turn will speed up Electivire to sweeping potential. Electivire gets pretty high attack from that ChoiceBand, and can start hammering in Earthquakes like there's no tomorrow. Zapdos doesn't take any damage from Earthquake being a Flying-type. Rinse and repeat. Major concern is Claydol, Levitate makes Earthquake miss and it isn't effected by Discharge. Although, I've never seen many Claydol in Doubles myself, but please let this be to your interpretation. With the Life Orb, if Claydol comes along Electivire can simply 2-3HKO it with Ice Punch or Zapdos could U-Turn out.
    HAHA thanks! was having trouble thinking of good leads!!! muha!
    Any Rotom form could replace Zapdos, to note.
    true i atleast have a rotom
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    Post by Tobi Mon Dec 22, 2008 12:05 am

    If you would un-ban me from the c-box, I COULD trade you your Zap, as well as the 2 items.

    And Zap is better.
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    Post by Sagehawk Mon Dec 22, 2008 12:06 am

    Flying Spaghetti Monster wrote:If you would un-ban me from the c-box, I COULD trade you your Zap, as well as the 2 items.

    And Zap is better.
    just get on wifi... you dont need the c-box for that
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    Post by Shine Mon Dec 22, 2008 12:08 am

    Flying Spaghetti Monster wrote:If you would un-ban me from the c-box, I COULD trade you your Zap, as well as the 2 items.

    And Zap is better.
    Zapdos isn't just "better." There are differences that set them apart from each other. For instance, yeah, Zapdos can run a Scarf, but Rotom forms can Trick that Scarf off to something else.

    To just say that Zapdos is plain better is dismissive.
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    Post by Tobi Mon Dec 22, 2008 12:08 am

    True, but It would make every thing SO much easyer.

    Also, keep Zap's discharge, it lets it help out Electivre.

    @Shine- Zaps stats are better.
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    Post by Sagehawk Mon Dec 22, 2008 12:09 am

    i'll try them both
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    Post by Shine Mon Dec 22, 2008 12:12 am

    Flying Spaghetti Monster wrote:True, but It would make every thing SO much easyer.

    Also, keep Zap's discharge, it lets it help out Electivre.

    @Shine- Zaps stats are better.
    Just because Zapdos has higher stats, it doesn't mean that it's better. Look at Slaking- it has, like, the best stats ever. It's relatively high in EVERYTHING, but it sucks, because it has a crappy ability.

    Also, if you were paying attention to the thread, that's the whole point of having the Zapdos on the team, so it can Discharge E-Vire...
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    Post by Tobi Mon Dec 22, 2008 12:14 am

    Slaking is a beast, and IT ROCKS.

    Also, I'm just saying, KEEP it, get rid of thunder.
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    Post by Shine Mon Dec 22, 2008 12:16 am

    Flying Spaghetti Monster wrote:Slaking is a beast, and IT ROCKS.

    Also, I'm just saying, KEEP it, get rid of thunder.
    'Cept that anything with Protect is an instant counter.
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    Post by Tobi Mon Dec 22, 2008 12:25 am

    ....I know.

    But, then you switch.
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    Post by Sasami Mon Dec 22, 2008 12:55 am

    Shine wrote:
    Flying Spaghetti Monster wrote:If you would un-ban me from the c-box, I COULD trade you your Zap, as well as the 2 items.

    And Zap is better.
    Zapdos isn't just "better." There are differences that set them apart from each other. For instance, yeah, Zapdos can run a Scarf, but Rotom forms can Trick that Scarf off to something else.

    To just say that Zapdos is plain better is dismissive.

    Yeah, but how would she use a Rotom form in the first place? XD

    You can't bring them on WiFi, and she'd need Platinum anyways o_0.
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    Post by Sagehawk Mon Dec 22, 2008 12:57 am

    Sasami wrote:
    Shine wrote:
    Flying Spaghetti Monster wrote:If you would un-ban me from the c-box, I COULD trade you your Zap, as well as the 2 items.

    And Zap is better.
    Zapdos isn't just "better." There are differences that set them apart from each other. For instance, yeah, Zapdos can run a Scarf, but Rotom forms can Trick that Scarf off to something else.

    To just say that Zapdos is plain better is dismissive.

    Yeah, but how would she use a Rotom form in the first place? XD

    You can't bring them on WiFi, and she'd need Platinum anyways o_0.
    you cant bring them on wifi? O.o why not?
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    Post by Tobi Mon Dec 22, 2008 12:58 am

    What she said.

    Also, I just like Zap more, due to the fact earthquake doesn't hit it.

    @Sage-They doesn't exist yet.

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