Shuten Dojo

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Shuten Dojo

Pokemon D/P/Pt Wifi Dojo.


4 posters

    Magnezone wall?

    Duncan
    Duncan
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    User's Pokemon : Magnezone wall? Dpmfa149
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    Magnezone wall? Empty Magnezone wall?

    Post by Duncan Thu Oct 08, 2009 9:04 pm

    I'm still working on my vg champs team. I've made an orbed garchomp, sub punch breloom, and suicide lead shiftry (paired with choice gengar); I'm planning on the others being wobbufet and magnezone as walls, but smogon doesn't have any wall sets. Any good magnezone wall sets?
    Shine
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    Post by Shine Fri Oct 09, 2009 12:39 am

    I've seen spongey sets before.
    Ninja
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    Post by Ninja Fri Oct 09, 2009 3:27 am

    I'd definitely consider putting Magnet Rise on there somewhere...

    Barrier isn't an HG/SS Magnezone move, right? If not, then I would try investing EVs mostly in SDef and HP and having Barrier/Iron Defense (with some Def investment).

    T-wave could be a nice support move, I guess. You'll want some kind of offensive move, like Thunderbolt or HP Ice or something.

    So I guess you could go with IronDef/Magnet Rise/T-wave/Special Attack for safety, but having only one kind of attack is pretty limiting....you could take a risk and get rid of Magnet Rise (since Magnezone isn't really fast so you'll only benefit from Magnet Rise if you can predict well) for another move, preferably HP Ice or even HP Grass, though Ice will help with Dragons.

    You could also abuse Magnet Pull if you want to. =P

    Take my advice with a grain of salt, though; my rating on the Standard Shoddy Ladder is fairly low...>_<
    Shiki
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    Post by Shiki Fri Oct 09, 2009 5:51 am

    @Shell Bell/Leftovers/Light Clay
    Magnet Pull
    Calm nature
    252EV Def/252EV Sp. Def/6EV HP
    Magnet Rise
    Reflect
    Thunder Wave
    Charge Beam/whatthefuckeveryouwant

    That's my idea, may or may not work well, I don't run Magnezone at all.

    With Magnet Rise, you're only weak to Fighting and Fire, and typically you'll see something like Close Combat rather than lol70 ACC Focus Blast, so Reflect at least will halve that, along with protecting the rest of your team in case of a Roar or bullshit hax death.

    Thunder Wave is obvious.

    I like Charge Beam because of the 70% chance to raise your Sp. Atk one stage, even if it is only 75 power with STAB. In a perfect situation, your opponent would have in some Steel type like Forretress or Skarmory, and with Magnet Pull, that gives you plenty of turns to really increase your Sp. Atk, which is also where something like Shell Bell would really get to shine.

    Of course, with this setup, Electivire would annihilate this thing.
    Duncan
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    Post by Duncan Fri Oct 09, 2009 6:02 am

    Sounds good shiki, if it does work.

    One more question: should I substitute breloom for a special attacker? I have 3 physical attackers, 1 special, wobbufet, and magnezone so far. I'll post my full team stats after they're done. And remember, I can't use legends that you get at lvl 50 or later.

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